D5 Render has quickly become a go-to rendering software for architects and designers thanks to its real-time ray tracing, GPU-accelerated workflow, and direct sync with tools like SketchUp, Revit, and Rhino.
But is the free version enough, or do you actually need Pro? And what about team licensing?
Here's the full breakdown of D5 Render pricing in 2026, covering all subscription tiers, included features, and limitations, so you can figure out which option makes sense for your workflow and budget.
D5 keeps things simple with three tiers: a free Community version, Pro for professionals, and Teams for larger studios.
Annual billing saves you 20% on Pro and 21% on Teams compared to monthly payments.
Here’s what’s included in each plan.
The Community plan is the easiest way to start using D5, with a surprisingly generous set of resources, including:
D5 Pro costs $38/month or $360/year (which works out to $30/month). The annual plan saves you ~21%. If you're tired of hunting for third-party assets, Pro pays for itself in the time you save.
Pro unlocks commercial use rights and significantly expands what you can do. Plus, the asset library jump from ~2,000 to 13,000+ items is substantial.
Pro adds:
Teams pricing starts at $75/month per seat, or $708/year per seat ($59/month), which is a 21% discount for annual billing.
D5 for Teams makes sense when multiple people need to work on renders together, or when you want centralized asset management across your studio. Minimum two seats are required.
Teams includes everything in Pro, plus:
Students and educators can apply for a free D5 Education license that also includes many Pro features. There are no watermarks and no cost.
The main limitation: it's a fixed-seat license, meaning it only works on one specific computer. You apply through D5 Render itself (version 2.11+), and approval typically takes a few days.
Here's what the pricing page doesn't emphasize: D5 Render only runs on Windows and requires a DirectX 12–capable dedicated GPU. If you’re on a Mac or don’t have a dedicated GPU, D5 isn’t really an option, at least not without major workarounds.
Minimum requirements:
Recommended for smooth performance:
Read our full guide to D5 Render's system requirements to make sure your workstation can run it smootly.
For professionals doing client work, yes. The D5 Render Pro pricing of $360/year is competitive and cheaper than Lumion ($1,149+), Enscape ($574+), or V-Ray ($540+).
Based on user experience from the D5 forum, most professionals find the Community-to-Pro upgrade worthwhile once they're doing regular client work. The asset library alone saves hours of sourcing.
D5 Pro is worth it if you:
D5 Pro might not be worth it if you:
When D5’s hardware demands or Windows-only support become limiting, AI-native rendering provides an alternative approach.
MyArchitectAI runs entirely in your browser and produces photorealistic results in seconds rather than minutes. No GPU requirements, plus it works on Mac. No installs either.

D5 Community is free for non-commercial use. D5 Pro costs $38/month or $360/year. D5 for Teams starts at $75/month per seat ($708/year per seat). Annual plans save ~21%.
Yes—with limits. D5 Community is genuinely free to download and use, with no trial period or expiration. You get unlimited projects, 16K image rendering, and live sync with SketchUp, Revit, Rhino, and other modeling tools.
No. D5 Community is strictly for learning, personal projects, and evaluation. Any commercial, revenue-generating, or professional work requires a D5 Pro license.
No. D5 Render requires Windows and DirectX 12. There's no Mac version, and the team hasn't announced plans for one. This is mainly due to its DirectX 12–based rendering pipeline, which macOS does not support.
Pro is a single-user license for individual professionals. Teams adds collaborative features like shared projects with version syncing, virtual tours, cloud workspace, and team resource sharing. D5 Teams requires a minimum of two seats.