Below is the full list of Lumion keyboard shortcuts, grouped by workflow.
Lumion runs on direct keyboard control rather than menus. WASD walks the camera, Q and E lift and drop it, F1 through F11 jump to saved viewpoints, and single-letter keys like M, R, and L drag-edit objects.
Most users only know a handful by accident. Learning the most common hotkeys will cut your scene-build time significantly.
Want to know whether you can change keyboard shortcuts in Lumion? See can Lumion shortcuts be customized? further down. Pair this with our Lumion render settings guide and Lumion enhancer and you have the full speed-up package.
If you only memorize ten Lumion shortcuts, make it these ten. They cover camera movement, viewpoint recall, basic object manipulation, and saving, most of a typical Lumion session.
This is the full Lumion hotkey list, broken down by workflow. Camera movement is the densest cluster: WASD plus Q/E plus modifier keys for speed. Camera viewpoints (F1 through F11) are how pros jump between fixed compositions without redrawing the camera each time. Object manipulation uses single-letter modal keys you hold while dragging.
| Action | Shortcut |
|---|---|
| Move forward Or up arrow | W |
| Move backward Or down arrow | S |
| Move left Or left arrow | A |
| Move right Or right arrow | D |
| Move up Lift the camera vertically | Q |
| Move down Drop the camera vertically | E |
| Speed up movement Multiplies move speed roughly 10x | Hold Shift |
| Slow down movement Reduces move speed for precise framing | Hold Spacebar |
| Look around Free-look the camera without moving position | Hold Right mouse + drag |
| Pan camera Or O + drag while holding left mouse | Hold Middle mouse + drag |
| Orbit around point Orbit the camera around the cursor target | O + Left mouse drag |
| Reset camera to ground Returns camera to a sane horizontal level | H |
| Toggle ortho/perspective Available in the Camera tab UI (no default key) | — |
| Action | Shortcut |
|---|---|
| Save viewpoint 1 Stores current camera position | Ctrl + F1 |
| Save viewpoint 2 | Ctrl + F2 |
| Save viewpoint 3 | Ctrl + F3 |
| Save viewpoint 4 | Ctrl + F4 |
| Save viewpoint 5 | Ctrl + F5 |
| Save viewpoint 6 | Ctrl + F6 |
| Save viewpoint 7 | Ctrl + F7 |
| Save viewpoint 8 | Ctrl + F8 |
| Save viewpoint 9 | Ctrl + F9 |
| Save viewpoint 10 | Ctrl + F10 |
| Save viewpoint 11 | Ctrl + F11 |
| Recall viewpoint 1 Snaps to saved camera position | F1 |
| Recall viewpoint 2 | F2 |
| Recall viewpoint 3 | F3 |
| Recall viewpoint 4 | F4 |
| Recall viewpoint 5 | F5 |
| Recall viewpoint 11 11 viewpoint slots total | F11 |
| Action | Shortcut |
|---|---|
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| Action | Shortcut |
|---|---|
| Build mode Place / move / edit objects | 1 |
| Materials mode Edit imported model materials | 2 |
| Landscape mode Terrain sculpt | 3 |
| Weather mode Sun | 4 |
| Effects mode Photo / Movie modes use their own UI (no number key) | — |
| Action | Shortcut |
|---|---|
| Move selected object Drag with M held | M + Left mouse drag |
| Rotate selected object (Y axis) Yaw rotation around vertical | R + Left mouse drag |
| Scale selected object Drag up/down to scale | L + Left mouse drag |
| Drop to ground Snaps object onto landscape height | G |
| Random rotation Y Randomizes the Y rotation | F |
| Reset rotation Resets all rotation axes to zero | Z |
| Tilt (pitch) Tilt forward/backward | P + Left mouse drag |
| Bank (roll) Roll left/right | B + Left mouse drag |
| Hold Alt to duplicate Drag while holding Alt to clone the selected object | Hold Alt + drag |
| Snap to grid Constrains placement to the grid | Hold Ctrl while moving |
| Action | Shortcut |
|---|---|
| Mass Placement tool Opens the Mass Placement panel | K |
| Select all of a type No default key — use right-click on the object | Right-click context menu |
| Group selected objects Combines into a group object | Ctrl + G |
| Ungroup Breaks a group back to individual objects | Ctrl + Shift + G |
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| Action | Shortcut |
|---|---|
| New project Starts a fresh scene | Ctrl + N |
| Open project Open a Lumion file | Ctrl + O |
| Save project Saves the current scene | Ctrl + S |
| Save as Save with a new name | Ctrl + Shift + S |
| Undo Step back through changes | Ctrl + Z |
| Redo Re-apply undone change | Ctrl + Y |
| Cut object Cut selection to clipboard | Ctrl + X |
| Copy object Copy selection to clipboard | Ctrl + C |
| Paste object Paste at last position | Ctrl + V |
| Delete selected Removes selected object | Delete |
| Exit Lumion Standard Windows close | Alt + F4 |
| Action | Shortcut |
|---|---|
| Toggle high-quality preview Cycle preview quality | Tab |
| Show / hide UI Hide overlay for clean screenshots | F11 |
| Take screenshot Saves the current view to disk | Print Screen |
| Toggle wireframe Available in the View dropdown (no default key) | — |
| Fullscreen toggle Set in Lumion startup options (no in-app shortcut) | — |
Lumion's shortcut set is small. The difference between a beginner and a fluent user isn't the Lumion hotkey list, it's these eight habits. None of them are advertised in the UI.
| Tip | Why it matters |
|---|---|
| Hold Spacebar for slow motion | Spacebar slows camera movement to roughly 1/10 speed. Tap-walk past a wall, hold Space, frame the shot. Most people never discover this. |
| Hold Shift to sprint | Shift multiplies camera speed by about 10x. Combined with the slowdown trick above, you have two-gear movement built into the keyboard. |
| Ctrl+F-keys to bank viewpoints | Set up 11 viewpoints for your scene's hero shots, then F1 through F11 jumps between them. The full Lumion review workflow is built around this. |
| M, R, L are modal | Hold M while clicking and dragging to move the object. Hold R to rotate around Y. Hold L to scale. Releasing the key exits the mode. Letting go without dragging cancels. |
| G drops to ground | After importing a model, hit G to snap it to landscape height. Cleaner than nudging Z manually. |
| Alt+drag duplicates | Hold Alt and drag a selected object. Lumion copies it. Faster than Ctrl+C/Ctrl+V for placing similar objects. |
| F11 hides the UI | Tap F11 to clear the screen for a clean screenshot or video preview. Tap again to bring the UI back. |
| Right-click the same object type for mass select | Right-click context menu has a 'Select all of this type' option. Pairs with the Mass Placement panel for fast scene rebalancing. |
Short answer: no. Lumion has no built-in interface for remapping keyboard shortcuts. Every binding on this page is hardcoded by Act-3D. There's no settings dialog, no config file, no command-line override. This is one of the genuine gaps in Lumion compared to Revit or AutoCAD.
If you really need a different binding, you can fake it with a third-party key-remapping tool that intercepts keystrokes before they reach Lumion.
#IfWinActive ahk_exe Lumion.exeF::Send {F}#IfWinActiveAutoHotkey is an OS-level intercept, not a Lumion feature. It works, but Lumion has no idea your bindings have changed, so the on-screen hints still show the default keys.
It's been a frequent feature request on the Lumion community forum for years. As of Lumion 2024, no roadmap commitment. If you need configurable shortcuts as a hard requirement, the closest alternative is Twinmotion or D5 Render. See Lumion alternatives for a deeper comparison.
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